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AI scavenger hunt generator

Describe your idea and AI drafts the whole scavenger hunt, the clues, the route, and the challenges, in minutes. Refine it in the builder, then share one link players open on their phone. No app needed.

Written by Catalin Leca, founder of HedgeHunt. Updated 31 August 2026.

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A scavenger hunt drafted by AI, shown on a phone as a player reads the first clue

From a sentence to a finished scavenger hunt

Three steps. The AI does the heavy lifting, you make it yours.

1

Describe your scavenger hunt

Tell the generator who the hunt is for, where it happens, and the vibe you want. A sentence or two is enough.

2

AI drafts the hunt

The AI scavenger hunt generator writes the clues, drafts a route through real places, and sets up a challenge on every step.

3

Tweak and share

Rewrite anything in the builder by hand or by chatting in plain language, then share one link. Players open it in their phone browser and start.

What the generator builds for you

Every part of a working scavenger hunt, drafted from your description.

Clues for every stop

Riddles and prompts written around the real places on your route, in the tone you asked for.

A route through real places

The generator suggests real locations and orders them into a draft route. You check the map pins before you share, and the builder reminds you to.

Four challenge types

Each step is a clue, quiz, mission, or task. Missions can ask players to reach a spot, take a photo, record audio, or scan a QR code.

Hints and difficulty

Optional hints that unlock one at a time, point values for the leaderboard, and a few dials on every step.

Discovery facts

Turn on a short did you know that appears after a step is solved, so players learn as they go.

Yours to change

Nothing is locked. Move a stop, rewrite a clue, or ask the AI to rework the whole hunt.

Four prompts we actually ran

We ran these four prompts through HedgeHunt on 31 August 2026 and read every step of what came back. The screenshots are the real first drafts, unedited. We generated and reviewed these hunts; we did not go and walk them. Use the prompts as starting points: swap in your own places and people, then check what comes back before you share it.

What does a good prompt for a kids' birthday hunt in a park look like?

Name the ages, the supervision, the time you have, and a bounded area of the park, then ask for a photo finish. This is the exact prompt we ran, word for word, and what came back.

The prompt

A birthday scavenger hunt for ten kids aged 8 to 10 with two parents supervising, about an hour, eight stops staying inside the area between Heckscher Playground and the Mall, playful rhyming clues, and a group photo mission at the end.

The builder map for Central Park Birthday Quest, showing the drafted route through the park and the AI-guessed pins a creator drags into place

What came back

Eight stops in a real south-to-north walking order: Heckscher Playground, Umpire Rock, Sheep Meadow and the Mall, finishing with a group photo mission at Bethesda Fountain. Every clue is a rhyming couplet, and there is a be-kind team promise near the start for supervised kids.

What you will want to change

The words were right, the map pins were not. Four of the five located stops came back pinned somewhere other than the real place, and the builder warns you about exactly this the moment the hunt opens. Drag each pin to the right spot on the map before you share, a couple of minutes of work.

Draft this park birthday hunt

How do you prompt an adult city hunt that does not feel childish?

Say nothing childish outright, ask for riddles about the real streets, and give it a finish with a reward, in our case a plaza with bars. This was the only one of the four where every located stop came back with a real address.

The prompt

An evening scavenger hunt for six adults through the Gothic Quarter, a mix of riddles about the real streets and squares and a couple of photo dares, nothing childish, ending at a plaza where we can get a drink.

The builder editing the noir writing challenge from Gothic Quarter After Dark, with the phone preview showing the step exactly as players see it

What came back

Ten stops, every address real: the cathedral, Plaça de Sant Felip Neri, Pont del Bisbe, Plaça de Sant Jaume and a finish at Plaça Reial, in an order a local would actually walk. The photo dares came out adult in tone, one asking for a dramatic rather than silly group shot, and one stop is a two-sentence noir writing challenge graded by AI.

What you will want to change

The finish is a square, not a booked table, so add your actual bar. One stop sends players to photograph a wall that is a Spanish Civil War bombing memorial without saying so; write that context into the stop, or pick another wall. And one quiz is generic Gothic architecture knowledge, so swap it for something only your city can answer.

Draft this city hunt for adults

Can the AI build an indoor hunt, like a library orientation?

Yes, if you describe the stops by what they do rather than expecting it to know the floor plan. It set one GPS pin on the building and described every indoor stop by what it looks like.

The prompt

An orientation scavenger hunt for new students in the Main Library: eight stops like the catalogue computers, the help desk, the quiet floor and the printers, a short quiz question at each stop, reusable so any group can start whenever they arrive.

The builder showing Main Library New Student Orientation Hunt, an AI-generated library orientation hunt with eight indoor stops such as the help desk, catalogue computers and the quiet floor

What came back

We pointed it at the University of Manchester Main Library. It put one GPS pin on the building itself, then described every indoor stop by what it looks like, with stops titled Find the Help Desk, The Book-Finding Tool and Respect the Quiet Floor, which is the right call for a building it has no floor plan for. It kept the hunt reusable, no dates and no fixed start time, and the audio finish tells players to leave the quiet area before recording.

What you will want to change

Everything campus-specific: it cannot know your floor names, desk names or catalogue branding, so plan ten minutes to swap the generic labels for the real ones. Also check the typed questions before you release. On one of ours the answer checking accepted almost any spelling; open that step and raise the Similarity required percentage under How answers are checked.

Draft this library orientation hunt

How do you prompt a team building hunt for a big group?

State the head count, the team count, and that points should decide the winner. The generator went further than we asked: it switched the hunt to competitive scoring on its own and made the final stops worth more, so a late comeback stays possible.

The prompt

A team building scavenger hunt for thirty colleagues split into five teams, ten stops around the Old Town, a mix of quiz questions and photo missions, points on every step so the leaderboard settles it.

The Player routes panel for Prague Old Town Team Quest, with Multiple start points selected and the rotated stop order previewed for each start

What came back

Ten real stops walked west to east, from the Old Town Bridge Tower past the Astronomical Clock to the Powder Gate and the Municipal House, with quiz questions and team photo missions mixed the way the prompt asked. Competitive scoring came on by itself, which is what makes hints cost points, and the final two stops are worth the most.

What you will want to change

Two map pins needed dragging, including one church that landed at the wrong end of the route. The bigger one: the draft walks all five teams down one identical route, so thirty people would crowd every stop together. Open Player routes in the builder and turn on Multiple start points, which is free on every plan, then release the hunt so teams begin at different stops instead of all leaving together.

Draft this team building hunt

Questions people ask

How does the AI scavenger hunt generator work?

Describe your idea in a sentence or two. The AI drafts a full scavenger hunt, the clues, a route through real places, and a challenge on each step, which you can then refine in the builder.

Is it free?

Yes. You can generate a scavenger hunt and share it for free. Some advanced options, like custom routes and creator analytics, are part of the paid plans.

Can I change what the AI makes?

Completely. Every clue, stop, and setting is editable in the builder, by hand or by chatting with the AI in plain language.

Does it work for kids, adults, and teams?

Yes. Tell the generator who the hunt is for and it adjusts the tone and difficulty, from a kids party to a team offsite.

Do players need an app?

No. Players open one link and play in their phone browser. There is nothing to install.

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